Monthly Update #14

Monthly Update #14

It’s been a while since our last Monthly Update, and over the past two months, the team has been hard at work on several major systems and feature upgrades. This update focuses heavily on game stability, fairness, and long-term playability, especially in preparation for the upcoming CBT2. Let’s dive into what we’ve been building.   […]

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Monthly Update #13

Monthly Update #13

It’s been two months since our last update, and we’ve made tremendous progress since then! The team has been hard at work expanding RuneHero’s blockchain integration, polishing player experience, and adding exciting new systems that make the game more engaging and rewarding. Here’s what’s new this month:   Full Integration with Sei Ecosystem We’re thrilled […]

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Monthly Update #12

Monthly Update #12

This month, our development has been focused on strengthening RuneHero’s social systems, expanding PvEvP gameplay, and improving our server architecture for a better global experience. Guild System The Guild System has officially been implemented! Guilds are a vital part of RuneHero’s social experience, giving players a place to connect, cooperate, and compete together. Within a […]

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Monthly Update #11

Monthly Update #11

Over the past month, our focus has been on improving the economic system, aiming to provide players with a smoother, more engaging experience in the next version of RuneHero. Let’s take a look at the progress we’ve made!   Energy System Adjustments Energy remains one of the most crucial mechanics in RuneHero, directly tied to […]

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Monthly Update #10

Monthly Update #10

As spring arrives, so does another exciting development milestone for RuneHero! Over the past month, we’ve made major strides across many core systems, all in preparation for the upcoming Closed Beta. Let’s take a look at what we’ve been working on behind the scenes. New Dungeon: The Desert Labyrinth Awaits Get ready for a fresh […]

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